You will need to search the house for Alice within a certain time limit. When you get upstairs, Kara will notice Luthor going upstairs. Once Kara runs back out the cage, continue going back to the house. If you open up one of the cages and go inside to see the androids, this will open up a scenario later in the chapter. You'll notice other androids behind the cages as you pass by. Start moving up the path back up to the house. The light will fall into the ethanol and short-circuit, causing a chain reaction that disables the machine. Next, look down and to the left at the red cart - complete the QTE to kick it forward and knock over the work light next to it. When you regain control, look up and to the right to see two cables - grab the green one and complete the QTE to yank on it and knock over a thermos of ethanol. You have less than a minute to escape the machine before your memory is reset. After Zlatko monologues for a bit, he'll leave along with Luther and Alice. Once down you step into the machine in the basement, your perspective will switch to the first person. When you get inside, Zlatko will ask you to step onto the platform. You'll pass by some cages as you make your way to a lab with Zlatko. You can comfort her as you continue to move down into the basement. While walking, Alice will express her worry. Follow Zlatko over to the next room and down to the basement area. There will be a cutscene before you can control Kara again. After some dialogue, everyone will move to the living room of the house. Open the gate to the house in front and go up the path to the front door. As the chapter begins, you'll control Kara with Alice.
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